Go read RLP’s post on modern/online ethics. And come back for discussion. This should get real interesting.
Re: SecondLife. Talk about art imitating life. A virtual world in which the whole world revolves around interaction with others. Do standard ethics apply? Or do different rules apply since it’s not real people. Since people spend real money in that world and there is an actual economy, does that change things?
Re: Sims Online. Any different since it’s a game?
Re: WoW (or any other subscribing MMORPG). Just a game, but people pay for it monthly and, heck, you can actually talk to the people you’re trying to kill.
Does it boil down to: “Does the Golden Rule always apply?”